Visual Basic 2008 Programming: Business Applications with a Design Perspective
Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Chapter 9
Chapter 10 Chapter 11 Chapter 12 Chapter 13 Chapter 14 Appendix A Appendix B Appendix C Home
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Table of Contents

Chapter 12: Object-Based Programming
Last change: February 13 2016 18:48:25.

Explore and Discover

12-1. More Than One Class in a Class Module? 12-2. Timing of Creation and Destruction of an Object 12-3. Timing of Creation and Destruction of an Object 12-4. You Can Raise Events in a Form, Too
12-5. Beware of the Difference 12-6. What Comes Next? 12-7. The Handles Clause 12-8. The AddHandler Statement
12-9. How the Shared Property Works

Exercises

12-10. An Employee Class 12-11. A Depositor Class 12-12. A Student Class 12-13. A Student Class with Database Tables
12-14. Use of the Constructor 12-15. Revisiting the Fixed Asset Class 12-16. An Apartment Class (Nested) 12-17. A Simulation Engine
12-18. A Sort Class with an Event 12-19. Hooking Events to An Event Handler At Run Time 12-20. A Data-Entry Server

 

Last change: February 13 2016 18:48:26.